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Antaraal Studio · 2024

Virtual Production System

Real-time virtual production system using Unreal Engine 5 and HTC Vive Tracker mounted on physical cameras. Enables seamless compositing of live-action footage with CGI environments during filming. Features sub-centimeter tracking accuracy, custom lens distortion matching, and synchronized delay compensation for pixel-perfect alignment. Deployed at Gothenburg Film Studios.

Challenges

  • Sub-centimeter tracking accuracy
  • Real-time lens distortion matching
  • Latency compensation

Outcomes

  • 50% reduction in post-production time
  • Used in 3 commercial productions
  • Enables real-time creative decisions

📖 Full Details

This virtual production system revolutionizes filmmaking by enabling real-time compositing of live-action footage with computer-generated environments. Using HTC Vive Tracker mounted directly on a physical camera, the system tracks the camera's position, orientation, and lens parameters in real-time, transmitting this data to Unreal Engine 5 at sub-centimeter accuracy.

The virtual environment renders the correct perspective based on camera movement, creating seamless integration between actors on a green screen stage and dynamic virtual backgrounds. This eliminates the need for post-production compositing and allows directors and cinematographers to see final-quality shots during filming.

Key technical achievements include custom Blueprint development for tracker-to-camera calibration, lens distortion matching algorithms, and a synchronized delay compensation system to ensure pixel-perfect alignment. The system supports multiple camera configurations and includes a real-time color grading pipeline that matches virtual lighting with practical on-set lighting.

This technology has been deployed at Gothenburg Film Studios for short films and commercial productions, demonstrating significant time and cost savings compared to traditional green screen workflows.

Virtual Production System
Tech stack
Unreal Engine 5HTC Vive TrackerCamera TrackingBlueprintLiveLink
Tags
XRVirtual ProductionReal-timeTracking